IN PLAYERUNkNOWNS BATTLEGROUNDS ALSO KNOWN AS PUBG.WE PLAY FOR ADVENTURE, FACING COMBAT SITUATIONS AND GET THAT CHICKEN DINNER.MOST PROBABLY EVERYONE TRIES TO GET THAT CHICKEN DINNER BUT AT LAST THE MOST WORTHY PLAYER ONLY GETS TO IT BUT WHAT MAKES THAT PLAYER TO WIN THE CHICKEN DINNER?.DID HE HACKED THE GAME?.NO!HE WON THE GAME BECAUSE OF HIS SKILLS AND THE RIGHT DECISIONS.WHICH INCLUDE THE SELECTION OF THE RIGHT ATTACHMENTS FOR HIM.ATTACHMENTS INCLUDE GRIP,SIGHTS,MAGAZINES AND MUZZLES.
FOREGRIPS ARE MAINLY MEANT FOR STABILITY AND REDUCING RECOIL OF YOUR GUN.IT BASICALLY ENHANCES YOUR GUN BY HELPING YOU TO AIM AT THE TARGET WITHOUT MUCH RECOIL. WHEREAS SIGHTS HELP YOU TO ENCOUNTER WITH ENEMIES AT A GREATER DISTANCE AND ALSO THEY HELP YOU TO AIM PROPERLY.MAGAZINES JUST DECREASES THE RELOAD TIME OR INCREASES THE NO OF BULLETS PER RELOAD.
FOREGRIPS
LIGHT GRIPS:
The light grip does the most of any foregrips(and attachments) to reduce recoil. It helps relatively stable guns like the UMP9 and Vector fire with laser-like precision and accuracy. A light grip does enough to reduce recoil even without a flash hider or compensator. While it increases stability, the light grip also increases recoil and the time taken to recover from it.
VERTICAL FOREGRIP:
One of the most common grips, the vertical foregrip does slightly less than the light grip in handling overall recoil.When handling a weapon with a powerful vertical kick like the Beryl M762 or the Tommy Gun, a vertical foregrip would be the appropriate choice. The Tommy Gun, for example, has the highest recoil of all the SMGs and it fits only a vertical foregrip.Vertical foregrip with Aug-A3 is smooth like hell.
THUMB GRIP:
A good grip for any scoped weapon, the thump grip reduces the time taken to open a scope and also reduces overall recoil but not as much as the vertical foregrip.
ANGLED FOREGRIP:
Best equipped on SMGs and assault rifles, the angled foregrip can be very helpful in close and medium range combat where by reducing the time taken to aim and by extension increasing readiness. It also reduces recoil to a extent.
SIGHTS
Basically sights are used for aiming our targets.Thier is no specific use of sights except thier extent of zoom.There are a lot of sights in pubg like
- red dot sight
- holographic sight
- 2x scope(2x zoom)
- 3x scope(3x zoom)
- 4x scope(4x zoom)
- 6x scope(6x zoom)
- 8x scope(8x zoom)
These are the list of different sights in pubg. in close combat red dot sight is the best for your assalut rifle.4x scope is like a universal scope which works great with every gun and once you mastered using it then surely no can stop you.6x scope is the only scope which allows you to change through different zooms.A 6x scope can be used as 4x and 2x as well which makes it a unique scope.8x scopes are like the crown of sniper rifles without it they are like worthless.8x scopes has only one problem it is the most difficult scope to find out.
MAGAZINES
EXTENDED MAG:
It will expand the magazine size for any weapon it is attached to. In this case, it brings the maximum magazine size for assault rifles from 30 to 40 rounds in total. For the S12K auto shotgun, the magazine is extended from 5 to 8 rounds.
The Extended Mag for SMGs allows players to increase the weapon mag capacity. For the Micro Uzi, capacity increases from 25 to 35 rounds. For the UMP9, the capacity increases from 30 to 40 rounds. For the Vector, Capacity increases from 13 to 25 rounds. Finally, for the Tommy Gun, capacity increases from 30 to 50 rounds. As these weapons are best used at close range in full-auto firing modes, having more rounds available before needing a reload can be the difference between life and death.
The Extended Mag for Snipers, DMR increases the overall magazine capacity for your weapon. For the AWM and M24, capacity is increased from 5 to 7 rounds. For the Mk14 EBR, SKS, and VSS, overall capacity is increased from 10 to 20 rounds. Finally, for the Mini 14, overall capacity is increased from 20 to 30 rounds.
EXTENDED QUICKDRAW MAG:
In this case, it brings the maximum magazine size for assault rifles from 30 to 40 rounds in total. For the S12K auto shotgun, the magazine is extended from 5 to 8 rounds. As an added benefit, reloading time is slightly reduced when this Like its bigger assault rifle brother, the Extended QuickDraw Mag for Pistols increases the number of rounds you can fire from a single magazine and allows for a reduction in the time it takes to reload the weapon. For the M1911, magazine capacity increases from 7 to 12 rounds. For the P18C, capacity is increased from 17 to 25 rounds.magazine is equipped.
For the Micro Uzi, capacity increases from 25 to 35 rounds. For the UMP9, the capacity increases from 30 to 40 rounds. For the Vector, Capacity increases from 13 to 25 rounds. Finally, for the Tommy Gun, capacity increases from 30 to 50 rounds. The Extended Mag for SMGs also includes a slight reduction in the time it takes to reload a weapon. This attachment is absolutely essential for the SMG class of weapons, particularly the Micro Uzi and Vector.The Extended QuickDraw Mag for Snipers, DMR increases the overall magazine capacity for your weapon. For the AWM and M24, capacity is increased from 5 to 7 rounds and reduces the reload time.
QUICKDRAW MAG:
It reduces the amount of time needed to bring the weapon up from your hip and to aim down the sights.It does the the same for each and every category of weapons just reduces the reload time.
STOCK ATTACHMENTS
BULLET LOOPS:
The Bullet Loops for shotguns increase the speed at which you reload the two shotguns available by 30%.This is an important attachment for shotguns.The Bullet Loops for Snipers speeds up reloads for the Kar98k or Win94 by 30%. While the Kar98k is the preferred sniper rifle for many players, it must be reloaded one round at a time,unless all 5 rounds in the clip are used an entirely new clip is loaded in this case.
CHEEK PAD:
Cheek pad is mainly for sniper rifles only.The Cheek Pad for Sniper Rifles is the best of the available sniper attachments (outside of the long range sights, obviously). When equipped, the Cheek Pad will reduce vertical recoil by 20%, weapon sway by 15%, and can reduce recoil recovery time so that you can quickly line up your next shot.As most of the snipers are of bolt action probably you dont require one of them.
STOCK FOR UZI:
It is used with micro uzi only.It lowers vertical recoil by 20% and the overall recoil pattern by 20%. Like the Sniper Rifle cheek pad, the Micro Uzi stock also speeds up recovery from recoil, allowing you to line up your next shot faster, in the odd case where you would not be using the SMG in a full-auto mode.
TACTICAL STOCK:
It is used with M416 and vector only.The Tactical Stock will help improve weapon handling for the two firearms that it currently attaches to. A 20% reduction in recoil pattern, a 10% reduction in sway, and a 10% increase in recoil recovery are active when this stock is equipped.
I hope you got all the information about foregrips,sights and magazines
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